Seems the Wiiu is being cut some slack as of late, probably due to the recent flack Microsoft got with its unveiling. Now Nintendo still has a lot to prove, hopefully none of this slack has gone to their heads, as Nintendo needs to be very aggressive from here on in.
Despite not having a major E3 presentation, what Nintendo does for E3 will give everyone an idea as to whether the WiiU will be able to compete with the PS4 and XboxOne. One thing I am particularly excited about, is this partnership with BestBuy to get some of the games Announced at E3 at some of its locations for people to demo.
This is great, because it offsets the whole no presentation thing. Not only that, this means Nintendo will be the only ones offering the general consumer something tangible to try out, rather than reading up on what the journalist attending E3 have to say about whatever is shown off. Hopefully they pick the right games, because this will only work to stir up major interest if we’re talking about games like a 3d Mario, smash bros, and Mario kart. Sure, they could include others, but if these games aren’t all present in some form with this BestBuy deal, it would be a missed opportunity.
Looking into the future, its hard to tell where all this is going to go in the long term for Nintendo. Its possible that Nintendo makes all the right moves at E3, but still doesn’t get enough 3rd party support from making the WiiU another Gamecube. This wouldn’t be the end of the world because Nintendo still came out of that generation with a profit, but they are obviously looking to perform closer to the level of the original Wii.
Whatever happens with Sony and Microsoft will have a direct affect on Nintendo. For example, this DRM issue is creating problems for Microsoft, gamers are really upset with this move. But what happens if the PS4 follows suite? Sony has been quiet on the issue, and EA dropping its online pass initiative may be a hint that both Sony and Microsoft are going to have DRM affect second hand sales of games this coming generation. Now its possible that if Sony did have such plans, that they back out of it based on the reaction to Microsoft supporting it. If it does back out, what does that mean for its relationship with the likes of EA and Activision, two companies who would benefit the most out the use of DRM due to them being publishers who do annual entries into their flagship series. Which means their games probably get the most circulation when it comes to second hand sales. Sony is definitely going to be feeling some pressure on that front. Could DRM be part of the reason EA games isn’t going to be showing much support to the WiiU? Because Nintendo isn’t including this mechanism with its games?
With gamers already saying they are going to be purchasing a WiiU for their multiconsole gaming setups (ps4 + wiiu or PC+wiiu) after the XboxOne presentation, what will happen if the PS4 ends up using it? Will there be enough of a backlash that it helps WiiU system Sales? Will some gamers flock to the Wiiu as a safe haven from this Anti-Consumer DRM movements?
I’m also interested in seeing how the gap in power affects the Wiiu this time around. Although by a smaller margin than before, the WiiU is again, underpowered in comparison to these new systems. Personally I believe the WiiU is powerful enough to provide us with great graphics, especially for the types of games they do, and great gameplay. Still, its bound to affect what games do or don’t come to the WiiU. Recent rumors are saying that the XboxOne is supposed to be like 30% weaker than the PS4 or something along those lines. If that is true, will it be enough below the PS4 that they’ll need to tweak in game assets? If so, if they are going to be doing that anyway, does that make the WiiU a viable platform for multiplatform games, if it turns out that straight up ports aren’t going to be as common as they were last generation? Or will developers just develop for the common denominator between Microsoft and Sony, essentially gimping some of the advantages the PS4 has over the XboxOne for most multiplatform games?
Hopefully the WiiU isn’t left as the odd man out for multiplatform release this time. I feel like this situation will improve over the Wii’s cycle, although it would make the most sense to use the WiiU as the common denominator and use it to lead development, while relying on the significantly more raw power of the other systems to push higher resolutions and frames per second. It makes for much less costs if your not tweaking assets depending on the system, and you get 3 revenue streams as opposed to just two. Plus developers could bump lighting effects among others, to make the higher end versions stand out more if they can afford it.
I’m fairly certain Nintendo will end up stealing the show, hopefully this translates to strong sales for the WiiU. What is it going to take for Nintendo to steal the show though? Here’s what I think they need.
– Bestbuy demo kiosk deal needs to include at least 3d Mario, Mario Kart, and Smash bros (at least in video form, and of actual gameplay)
– Mario Kart cant be just a souped up Mario Kart 7. I don’t think it needs to be ground breaking or completely different, but we definitely need to see Nintendo step it up a bit. (track editor and more characters from the Nintendo universe maybe?)
– 3d Mario needs to have a strong Co-op focus and great graphics. Bonus if Nintendo can get co-op working via online as well. We need large and imaginative environments that take place in the Mushroom Kingdom (this part is important)
– Smash bros needs serious online modes. Heavily balanced. no more clones. Graphics that push the system. Good guest characters (megaman please) and hopefully tweaking final smash attacks so that they are earned and not an item. A fresh mechanic that improves gameplay
– deal so that Capcom makes Nintendo vs Capcom
– deal with square to get a new kingdom hearts for the Wiiu/3ds that includes the Nintendo universe along with Disney’s
– starfox game with co-op campaign and robust online
– shinen or sega working on Fzero; personally i’d also like to see Fzero adapt some kind of weapons mechanic
– co-op or battle mode in Wonderful 101
– Metroid game that takes the Metroid blast concept (controls, camera etc) from Nintendoland and takes it to all new levels
– Nintendo talent studio; Nintendo’s take on a media molecule demo (which must have drawn inspiration from Nintendo’s Mario paint studio and talent studio during gamecube era)
– some form of multiplayer in Windwaker HD
– no wwe 2k14 for WiiU. Maybe instead, 2k does a wwe game smaller in scope, that basically recreates the NO Mercy n64 experience. Same graphical style, same gameplay, and uses Gamepad camera to map your face on characters
– retro working on more than one game
– n64 vc games render at 720p
– All new Ip’s from Nintendo; maybe even an FPS
ok, listing things I want for e3 could go on forever so i’ll just leave it at that.